Outside of this, Rogues are also fantastic at looting in general and sneaking around, which makes them highly specialized in two specific areas. Meanwhile, the rest of the classes in the higher Tiers are Dark And Darker Gold more evenly spread in their specialization across more categories.
And, for those unaware, almost everything in the dungeon of Dark and Darker is some type of undead. B-Tier: Cleric Dark and Darker - Atype Cleric On Character Creator, A-Tier: Wizard Dark and Darker - B-Type Wizard On Character Creator
They're probably the worst fighters by default (not including the 'drunken fistfighter' build for Cleric), but they still manage to do alright overall. Most of this comes from their ability to use shields, which is a huge plus, and they have plenty of miracles/spells that target the undead.
Not only are they decent fighters and amazing undead killers, but Clerics are also highly sought after in every team combination thanks to their healing spells. They're basically a fantastic support character in a game full of raw damage dealers, and that means they're always useful to have around.
Wizards can honestly fit in either A-Tier or S-Tier depending on who is playing one, but because of their high skill ceiling, it feels a bit more accurate to put them in A-Tier. Wizards can do it all in Dark in Darker. They can:
But, because there is so much potential utility in playing a Wizard, the person playing the Wizard is punished much more for not being on top of their game. When they mess up Dark And Darker Gold for sale in a PvP team-on-team setting especially, they can easily harm their team with their spells more than they'll help them.
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