But for the time being it's a good idea to study the classes in Diablo 4, as it's them we'll be playing in the main. In a separate interview with gaming director Joe Shely, however Diablo IV Gold, it was said that this roster could be expanded - after all, nothing is eternal in Sanctuary.
The main developers of Diablo 4 have stressed that they do not want players to "feel as if they're paying to win" when the game launches next year.
In an earlier Diablo 4 livestream(opens in new tab) game director Joe Shely, along with the associate director of games Joesph Piepiora and community manager Adam Fletcher gave fans an update on everything Diablo 4, as well as offering a glimpse into how things will function in advance of the game's release next summer.
During the stream in the chat, the trio talked about what they thought of the Diablo 4 battle pass (around 39:15 as you can see below) as well as the game's future seasons. "It's crucial for us to be able to balance the elements you'd see on the battlefield pass," Piepiora added, "the way that they're extremely compelling, but they're also fair, we don't want to have any situations where players can feel that they're paying for winning. "To make a clear distinction between the battle pass and the seasons in Diablo 4, Piepiora explained that "the season's adventure is the same within Diablo 4, in the manner that you encountered it in Diablo 3." The chapter-based mechanic will provide players numerous objectives as they progress through the season and will let players to earn in-game rewards in exchange for the characters they play. "All of the content for the season is totally free. It's not part of the battle pass," Shely adds cheap Diablo 4 Gold.
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