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This contributes to problems for gamers because there's often long dry runs of buy RuneScape gold
little to no material (wasn't there like an entire 4 or 5 month stretch
a year ago that was all just patch weeks? Plus they were all really
short patch weeks too), that is especially harmful for player retention
of top level players, those which keep their subscriptions to get the
maximum, supplying the most secure and consistent source of earnings.
Higher level players may reach their in-game goals much more quickly
than lower levelled players, plus they will"complete" new content
relatively quickly. Without smaller updates like quests and dead content
updates in between larger updates to keep them busy, they will move on
to other matches.
Some will proceed to OSRS, at least for a
little, so their subscription stays, and those that leave, the reduction
of their subscription is more than offset by mtx revenues, so there is
no incentive for management to assign growth time to smaller content
updates. That is great for the bankers as well as management, for now,
however, will result in a point in which mtx revenues will no longer
offset the reduction in participant numbers.
There will probably
also be an additional tipping point where mtx purchasing players will
begin to leave because an mmorpg with so few players quits being fun,
especially if there's no one to show off to, so that they take their mtx
bucks to a different game. It's why so many mobile games financed
solely by mtx have such a short lifespan, the bigger playerbase begins
to leave after the fad dies out, and the mtx buying players follow suit
since it isn't enjoyable anymore when there isn't that many players to
compare themselves into or show off. It makes the company revenue stream
unreliable and shaky.
This will definitely make Jagex and
RuneScape a asset because banks will be less likely to offer loans and
investors will be less inclined to invest if there isn't a stream of
earnings and raising profits. And rather than attempting to fix things,
the bankers will likely vote to just scuttle the whole property, chop up
the remaining assets and sell them off in a fire sale to cut their
losses until it becomes completely unprofitable, because that's how they
operate, that's how they have been making a lot of cash for decades,
and that is how they will continue to do so with different companies
they are invested in, because it's always worked for them, so they will
continue to tell management this is how they want them to function.
It'll
most likely be at least a decade or more before RuneScape could get to
that point since they're smart enough to keep it going long enough to
maximise their returns, but in the present course, that's the point
where the management doctrine will lead, and the sad thing is, I don't
believe the shareholders give a shit about a long lasting and successful
property, they're here to make big returns fast and cash out before it
catches on fire, even though it means ruining the property entirely,
since they will only go on to do it again but with a different company,
and they're probably doing so using a dozen or more other businesses in
the exact same moment. It venture capital companies work, and companies
which buy business assets up seem to old school rs gold operate with that venture capitalist mentality.
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