MT 2K23 we're yet to learn about any new features or even see the confirmed cover stars. However, rumors of leaks are being circulated. It doesn't matter who's on the cover, or how you feel about the 10 features we'd like to have in the game this year. However, NBA 2K23 will almost definitely be lacking one feature that was in Madden 22 had, regardless of what.
Madden 22 introduces Momentum Factors to their gameplay. They're designed to recreate the tug-of-war that occurs in one NFL game. The M-Factors add the advantage of playing at home. Every NFL team has its own M-Factor that is activated during the game. The M-Factors in the home stadium are linked to the stadium, team and the city.
While I was at the event's preview at June's beginning, I couldn't not help thinking, "Man, how cool could it be to have NBA 2K's game include an option like that?" The advantage of home court is a powerful advantage. The advantage of playing at home in the NBA is unparalleled in any other sport. That's why teams battle tooth and nail to beat 82 regular season games in order to be able to play more games on their own court during the playoffs.
Madden provided Madden the Denver Broncos Mile High M-Factor that causes teams from outside to drain their resources at a higher rate. It's fascinating to think about what this feature could do to increase participation if 2K gave the Denver Nuggets an identical perk to play in Ball Arena. There could be other home court advantages, like more fouls being called and better scores for players in the role. While star players aren't typically affected by the stadium's place of play, the general consensus is that players in the role are better when they play at home. The team's quality can determine the quality of the advantages.
There's a good chance you've heard an announcer say that basketball is a sport about running if you've been watching it for the last two decades. The runs can easily be explained as shifting momentum. This implies that 2K ought to have had a momentum mechanic. One could argue that 2K's Takeover and Team Takeover systems are 2K's version. It's partially true. Takeover isn't really addressing the surrounding. It doesn't take into account the presence of fans or players' experience with specific courts. These aspects are not present in the 2K Experience.
EA may not be able to properly implement the M-Factors in Madden 22. EA has made similar errors using concepts that worked in the past, like QB Vision cone. They're trying to Buy 2K MT make the real-world sports experiences that no other game could compete with.
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