login register my cart
 
 
Search All Blogs    
 
MUZIKSPACE is #1 online Caribbean community where you can meet people, share music, photos and videos for FREE! Create your own blogs, join forums, post classifieds, sell or buy items and much more!
 
POPULAR TOPICS:
Entertainment Health Living Business Sports
  Blog Details  
  Comments  
Posted 07-08-2022 3:21:19 AM
Are new drop rates that are unique reflect the spirit OSRS well?
 

It was designed this good long in the past, before any other thing RuneScape gold. At the time , it was the absolute hardest content you could do especially given the gear they had at the time. It was intended to be a powerful flex given that it came from an area that people thought would forever be the most difficult task in RS. Today, with the enthralling spells, bows, blowpipes and brews, high healing foods, incredible armor, and prayer switching/flicking mechanics as a fundamental aspect of PvM, it's nowhere near as hard as it was in the past, so it's lost the bit of prestige. Although trivial to a lot individuals, the cape is an obligatory rite of passage for any new player. I feel like the ironman game kind of brought it back to its origins due to their limited access to gear and supplies when they get enough to where they are able to try it.

They did not "screw themself" by creating the fire cape as strong as it is. The battle caves slowly moved from the most challenging to easy content as gear materials, supplies, and the combat mechanics' power grew. When they made the fire cape, which was the ultimate reward from the most difficult content. It had to be effective. I believe it does.

The thing I'm saying is that in creating the fire cape as great as it is they didn't have a plan for the possibility that it might not be the best anymore without creating super-powered caps. Like how the myths cape is difficult to obtain nowadays and yet they can't enhance it, without creating fight caves that are useless to use. I understand why they created it the way they did however, they could have future-proofed it more by giving it +2 or +3 strength and prayer.

Take a look back OSRS gold at the bosses back when OSRS first came out (using the wiki to calculate dropping rates, and deliberatively forecasting kill times based on memory) -DKS, each having three uniques of 1/128 and the battle lasts for one or two minutes.
 
  
 
0 Comments   293 Views  
Rating:  
 
  Blog Details  
  Comments  
Rating:  
Comment:  
   
   
 
Total: 0 Pages:  
 
Total: 0 Pages:
 
 
 
 
MuzikSpace Top 10 Rated News
 
Top MuzikSpace Contributers
muzikspace
0 Comments   254618 Views
Rating:  
MichealHAlexander
0 Comments   33705 Views
Rating:  
hazeleyedislandgirl
0 Comments   87706 Views
Rating:  
kavyaaroa
0 Comments   3977 Views
Rating:  
danrisk
0 Comments   21302 Views
Rating:  
COCO LUV
0 Comments   175064 Views
Rating:  
inspiredelements
0 Comments   4540 Views
Rating:  
vybz cobra
0 Comments   28281 Views
Rating:  
keep45
0 Comments   60641 Views
Rating:  
Maria Jackson
0 Comments   57142 Views
Rating:  
 
 
 
 
SITE LINKS
Profiles, Blogs Classifieds
Blogs, Forums, Search   Store, Auctions
Videos, Photos, Music   News, Events
ABOUT MUZIKSPACE
About Us Privacy Policy, Terms
Contact Us   ADVERTISE WITH US
Register  
Marketing Tools, FAQs
BUSINESS & PROMOTIONAL TOOLS
Promote Yourself or Your Services - Create an Online Profile (FREE)
Promote Your Business - Create an Online Store (FREE)
Promote Your Cause - Create a Blog (FREE)
© Copyright Muzikspace 2008. All Content on this website is the property of Muzikspace. Created by Gateserver Design
  All graphics, logos, designs, button icons, photography, videos, scripts & other service names are the trademarks of Muzikspace & users that upload the specific content.
Please wait... loading