Large groups, mostly a clan, or even a group of friends. Will join together with cooks and materials, and basically make there group grow till they could actually make a dent in the society RS 2007 Fire Cape, which is starting form scratch in these worlds (by scratch I mean like people being royalty, or the economy on those isolated worlds growing based on player sway ).
Campfires may be created almost anywhere a flame is burning, because that probably means that there's a group with jobs in it. If someone were dying, they might go searching for a campfire. Hmmmm... kill the members of this campfire, or trade and barter for food? This could be your choice (weather altering is something not to imply but just in case).
In nightime(maybe), or whenever folks think it's mandatory, camps would spring up around the cook, the firemaker, the woodcutter, and a couple of warriors/mages/rangers/all. Of course they'd nevertheless have to be skeptical of combat, even thier own campmates may not be trusted. It would be prohibited to go into a POH, therefore advanced woodcutters could make log seats, crafters could make such things and tents, and thats basically how camping goes, while still remaining PvP. This whole idea sounds rather complicated, but I will come right out with it. The amount of players on the planet impacts the amount of distinct tactics to get supplies, and there will always be the pkers. Among the simple fact that this would be a survival world, I would love to execute something many before have said.
Have bonuses for associates camping and skilling in dangerous locations. For instance, the crafters making tents, which would heal players using it, would get a crafting incentive for producing something like this in a dangerous world.
Players on the hiscores list,or those who manage to thrive in survival could be given with"royalty" a kind of thing, which here means: that this person could possibly be invulnerable to pkers, however the smart raider could dethrone him. The economy would basically inflate merchandise prices or deflate merchandise costs, like in a standard world. Willows would be more expensive than oak logs, but for some reason, thier not. Because people go for willows the most, thinking there going for the fantastic money Buy RS 3 Gold. This would get the purchase price of it to collapse.
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