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Later, the way to play PSO2 Meseta has been on the original Xbox, but players needed to cover an Xbox Live Gold membership and also Sega's"Hunt Pass." Regardless of the challenges, the match was considered a success, scoring largely 9 from most reviewers.
The sequel Phantasy Star Online 2 was published by Sega in 2012. Sony entered the scene to replace Microsoft with a version of Phantasy Star Online 2 published on, and the PlayStation Vita in 2013 the PlayStation 4 in 2016. But, there was a significant issue here, and that was that localization appeared only to be moving in Japan.
Video game localization refers to the preparation of game hardware and software in many instances, and for sale at nation or a new region has to do with translation and region locking. Officially, Sega announced their plans to interpret Phantasy Star Online 2 and localize it at 2012, but the work was postponed and canceled in 2013. In 2017, the English site for Phantasy Star Online 2 has been removed, leading most to believe that Western localization was completely abandoned.
In case Sony and Sega weren't likely to move forward with the localization, the inclined and committed fans had the response. To play with Phantasy Star Online 2 in North America, you needed to acquire a launcher that may be used here, bypassing the regional constraints, or"hack" that the PlayStation Vita via a number of measures. These included downloading custom software and installing it via homebrew, adding files to config.txt files, rebooting the console, downloading Phantasy Star Online 2, installing more applications, all before finally having some kind of Phantasy Star Online 2.
The process would have to be redone in order, firmware updates came to the Vita, which can be often. Obviously, cheap Phantasy Star Online 2 Meseta wasn't in English so you needed to talk the language, or have a translator prepared to go. Again fans did this, but it wasn't for everybody.
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