When analyzing global app revenue in terms of in-app
purchases and in-app advertising, we could see a tremendous growth over time
and an increase in app revenue and downloads throughout the year as well. We’ve
made a list of the top grossing apps of 2017 based on gross revenue earned and
future forecast for success.
TINDER.
Tinder has been on the list of top iOS apps by daily revenue
throughout 2017. Tinder allows people to find dating partners according to
one’s geographic location and common interests. Majority-owned by
InterActiveCorp, Tinder was launched in 2012 and is available in 31 languages
worldwide. According to reports, by March 2014, Tinder had generated one
billion matches. With the launch of Tinder Plus, Tinder jumped from spot 969 to
26 in the iOS download charts in March 2015. Tinder was initially launched as a
fully free application. It began offering in-app purchases in 2015 and Tinder
has grossed more than $450 million across the App Store and Google Play
worldwide. Its worldwide 2017 revenue grew approximately 152% year-over-year.
With over $2,483,434 daily revenue, Tinder was ranked #1 among the top grossing
non-game apps of 2017.
CANDY CRUSH SAGA
A super addictive puzzle game is one of 200 games created by
King, claiming its position in the list of top 10 grossing apps for the past
five years. The smash hit was released in 2012 and has now crossed more than
2.73 billion downloads. Candy Crush Saga has achieved 48 percent growth in
revenue from Q2 2016 to Q2 2017, from nearly $146 million to a little over $216
million. The revenue figure shot up to more than $250 million in the third
quarter of 2017. A free app, Candy Crush Saga is primarily monetized through
in-app purchases from which King makes its revenue. According to reports, the
estimate of Candy Crush Saga is $2,237,328 and the app has been ranked as
number #1 the top grossing games of 2017 till 2018.
NETFLIX
Netflix remains a top grossing app for the third consecutive
quarter across the App Store and Google Play worldwide. According to the Sensor
Tower report, Netflix’s worldwide revenue from its mobile application has
increased by 233% to $153 million during the second quarter of 2017. Sensor
Tower also added that, in the last quarter of 2017, Netflix’s revenue reached
$133 million USD globally, marking a 286 percent increase compared to the $34.6
million in revenues from Q1 2016. With estimated daily revenue of $2,237,328,
Netflix was ranked #2 among the top grossing non-game apps of 2017 till 2018. Website
making
CLASH ROYALE
Clash Royale is a real-time strategy video game that
combines elements from collectible card games, tower defense, and multiplayer
online battle arenas. The game was published in 2016 and within less than a
year after its launch, Clash Royale has grossed $1 billion in revenue. The app
uses a freemium revenue model and makes money through in-app purchases. Topping
the charts in 131 countries, Clash Royale is ranked #3 among the top grossing
iOS games of 2017 with estimated daily revenue of $1,286,317 and 30,109 daily
installs.
Website: https://www.aximustechs.com/
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