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MMOexp-Skull and Bones: Best Brigantine DPS Build with Hellgate Serpent Torpedoes
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Good morning, pirates. If youve been sailing the seas in Skull and Bones Year Two, youve probably noticed how competitive naval combat has become. With new torpedoes, auxiliary gear, and furniture updates, the meta has shifted dramatically Skull and Bones Items. Today, were diving into what might just be the strongest Brigantine DPS build so far-an all-in-one powerhouse capable of soloing some of the toughest commanders in the game.

 

This build takes full advantage of flooding mechanics, ramming bonuses, cursed torpedoes, and auxiliary synergies. The result? A fast, self-sustaining, high-damage monster that can shred through enemies while healing itself mid-fight.

 

Lets break it down piece by piece.

 

Why the Brigantine?

 

The Brigantine shines as a DPS-focused ship with perks that synergize perfectly with flooding and ramming:

 

 Bullhorn (Passive Perk)-Increases ramming damage by 45% and boosts speed when chasing enemy ships within 300 meters.

 

 Flooding Weapon Damage +20%-Makes torpedoes and other flood-based weapons hit significantly harder.

 

 Extra Damage vs Flooded Targets (+20%)-Once enemies are soaked, theyre sitting ducks for torpedo follow-ups.

 

 Speed-Based Ramming Damage-Scales with velocity, up to +80% damage if the target is already flooded.

 

 Flat +7,000 Ramming Damage-An incredible bonus that makes closing the distance devastating.

 

In short, the Brigantines perks scream "ram, flood, and repeat". With the right weapons and support gear, this ship can obliterate fleets while staying alive through constant healing.

 

The Core Weapon: Hellgate Serpent Torpedoes

 

At the heart of this build lies the Hellgate Serpent, a cursed torpedo thats as deadly as it is self-sustaining.

 

 Base Damage: 2,584 per torpedo.

 

 Burning Damage: Each shot applies fire for added chip damage.

 

 Self-Healing: Restores 20% of damage dealt as hull health, scaling up to 50% based on distance.

 

 Best-in-Class Sustain: No other weapon in Skull and Bones heals this much.

 

What this means: if you land consistent long-range torpedo shots, youre effectively unkillable. Against commanders and in plunder scenarios, the Hellgate Serpent ensures your health bar rarely dips below 75%.

 

Weapon Rolls

 

To maximize this build, youll want these weapon traits:

 

 Dire Flooding-Boosts raw flooding damage.

 

 Lethal Flooding-Increases critical flooding output.

 

 Amplified Flooding-Stacks multiplicative bonuses for insane DPS.

 

 Dire Burning / Amplified Burning-Rounds out your secondary damage through fire procs.

 

The synergy here is perfect: flooding makes enemies vulnerable, burning keeps damage ticking, and both feed into your healing loop.

 

Auxiliary Weapon: Spirit Collar

 

The auxiliary slot is where the build gets even more oppressive. The Spirit Collar deploys a spectral buoy that cripples enemy ships:

 

 Base Damage: 1,767.

 

 Illumination Debuff: Slows enemies by 50% and reduces armor by 20% for 3 seconds.

 

 Specter Vulnerability: Weeping Specters become easier to kill.

 

 Deadly Strike Trait: Frequently procs for 2,000-3,000 DPS, melting enemy health bars.

 

In practice, this buoy works as crowd control and damage amplification. Slowed, weakened ships become sitting ducks for your torpedoes, and the armor reduction makes your flooding crits land even harder.

 

Armor Choice: Nocturn Heart

 

Armor selection is simple here: Nocturn Heart.

 

 Grants +15% damage while above 75% hull health.

 

 Since Hellgate Serpent torpedoes constantly heal you, youll maintain this bonus almost indefinitely.

 

This turns the Brigantine into a snowballing damage machine-stronger the longer the fight drags on.

 

Game-Changing Furniture

 

Furniture often gets overlooked, but in this build its the glue that holds everything together. Heres the setup:

 

1. Copper Plating Reinforcement

 

 Reduces elemental ammo damage.

 Decreases incoming secondary damage by 24% when above 50% health.

 Increases threat generation by 15% (useful in plunders).

 Flat +10% weapon damage across the board.

 +100 to armor rating.

 

This one piece alone makes the Brigantine significantly tankier while boosting all weapon types.

 

2. Torpedo Works I

 +19% secondary torpedo damage.

 

3. Tuning Station I

 +20% secondary torpedo damage.

 +13% projectile speed.

 

4. Devils Concoction

 +12% burning damage.

 +8% maximum burning range.

 

5. Expanding Corkscrew Station

 +12% flooding damage.

 +8% maximum flooding range.

 

6. Ramrod Workshop

 -7% broadside reload time.

 +7% secondary damage.

 

Together, this furniture set transforms your torpedoes into nuclear warheads. Flooding and burning damage scale multiplicatively, range increases ensure youre healing from distance, and reload reductions keep the pressure on.Combat Tips and Tricks

 

Torpedo Aiming

 

Torpedoes fire at a slight angle. Use this rule of thumb:

 

 Sailing right? Aim left.

 

 Sailing left? Aim right.

 

This ensures your shots connect more reliably, especially against fast-moving ships.

 

Buoy Placement

 

Drop your Spirit Collar buoy early to slow enemies and shred their armor. This sets up your torpedoes for maximum impact.

 

Ramming Combos

 

Flood first, then ram. With Bullhorn perks, you can deal up to 80% bonus damage plus a flat +7,000 when the target is already flooded. Its often enough to finish crippled enemies instantly.

 

Healing Sustain

 

Prioritize long-range torpedo shots when possible. The further they travel, the higher your healing percentage-up to 50% of damage dealt returned as health.

 

PvE Performance

 

This build has already proven itself against Skull and Bones toughest bosses:

 

 Commander Zang-Soloable thanks to high sustain and DPS.

 

 Lee Tanning-Difficult due to lantern mechanics blocking torpedoes, but still manageable.

 

 Leest-Fully soloable without external support.

 

Even in messy fights with adds and hazards, the Brigantines healing loop keeps you alive while enemies burn and flood around you.

 

Strengths of the Build

 

Massive DPS Output-Flooding + burning + torpedoes = insane numbers.

 

High Sustain-Self-healing keeps you above 75% HP for damage bonuses.

 

Crowd Control-Spirit Collar slows and weakens targets.

 

Boss Viable-Capable of soloing endgame commanders.

 

Flexible Damage Sources-Ramming, flooding, burning, torpedoes, and auxiliary damage.

 

Weaknesses of the Build

 

Reliant on Torpedoes-Lantern mechanics or obstacles can block shots.

 

Furniture-Dependent-Requires specific furniture to maximize damage scaling.

 

Positioning Required-Torpedoes demand proper angling and spacing to land effectively.

 

Final Thoughts

 

The Brigantine Hellgate Serpent DPS Build is easily one of the strongest setups in Skull and Bones Year Two. Between devastating torpedo volleys, constant healing, ramming bonuses, and Spirit Collar utility, this ship offers the full package.

 

Its not just about raw numbers either. The build is fun-theres something satisfying about watching your health bar refill as you blast enemies apart. Whether youre looking to solo commanders, dominate plunders, or push endgame PvE buy Skull and Bones Items, this Brigantine will carry you far.

 

So load up those cursed torpedoes, set sail, and let your enemies drown in fire and flooding.
By: Chunzliu
 
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